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1. Serpentis Event Thumbs Up - in Live Events Discussion [original thread]
Ninja looting is zero risk and all the reward. It doesn't promote meaningful choices, which is something EVE has a base concept. Burning in at the end, taking no aggro and killing none of the ships while getting all the loot just removes the incen...
- by Jason Dunham - at 2016.07.09 18:35:15
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2. Serpentis Event Thumbs Up - in Live Events Discussion [original thread]
I love the idea of the event. The only issue in my opinion is that the rewards are solely loot based and aren't instanced. So far 99% of the sites I've run I've done 90% of the work just to have someone in a fast cruiser loot everything and I get ...
- by Jason Dunham - at 2016.07.08 21:11:15
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3. Sticky:[New structures] Observatory Arrays and Gates - in Player Features and Ideas Discussion [original thread]
I'm a big fan of allowing players more control over their space with tools like an observatory array and gate fittings. I'd be cautious of making things binary though, removing local completely will just add a structure everyone puts in to get it...
- by Jason Dunham - at 2015.03.23 15:10:25
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4. Sticky:[Discussion] Entosis Link Tactics and Ship Balance - in Player Features and Ideas Discussion [original thread]
Perhaps some clarification of how the module functions would answer the questions in this thread. 1. Can the cycle of the entosis be stopped in the middle? If not then you can't just bugger off if someone shows up, you have to stay on grid unt...
- by Jason Dunham - at 2015.03.09 15:43:25
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5. Sticky:Dev blog: UI Modernization - Icon Strategy - in EVE Information Portal [original thread]
I asked for this when the ship identification system first came out. I thought it was a shame that the great icons you spent time on weren't being used in game. I've always felt that npc icons should have some relation to player icons so that new ...
- by Jason Dunham - at 2015.02.27 16:18:10
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6. Announcement:Oceanus Feedback Thread - in EVE Information Portal [original thread]
Perhaps it's an oversight on my part, but I believe the new notification system was supposed to have a opt-in feature in Oceanus under the General Settings window. It does not appear to be there.
- by Jason Dunham - at 2014.09.30 14:36:00
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7. Gùä[GÖÑ]Gû¦ BuBuKiGeR's 4 Super Carrier Give-away Gùä[GÖÑ]Gû¦ * FREE* - in In-Game Events and Gatherings [original thread]
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- by Jason Dunham - at 2014.09.15 18:03:00
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8. Sticky:[Hyperion] Jump Drive Economizer Modules - in Player Features and Ideas Discussion [original thread]
I have two large questions: 1. Does it affect bridging fuel requirements? 2. Do you intend on making these applicable to Blops as well? Otherwise the modules look good. I'm concerned about power projection, but I believe we'll see more for you...
- by Jason Dunham - at 2014.07.31 18:45:00
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9. Sticky:Dev Blog: Little Things in Kronos: The Changes and Fixes You Ask... - in EVE Information Portal [original thread]
Dev Team: I love you all so much, a huge thank you for all those changes. I've been dreaming of them for forever, and you're making the dream a reality. Seriously, go tell your boss you all deserve a raise, and when I make it to fanfest, I'll buy ...
- by Jason Dunham - at 2014.05.27 20:05:00
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10. Sticky:[Rubicon 1.1] Rapid Missile Update - in Player Features and Ideas Discussion [original thread]
Harvey James wrote: the point being Light missiles are OP even on frigs ... never-mind cruisers.. No, they aren't OP. If they were they'd actually be used. With all the frigate buffing that happened in Rubicon, it's perfectly balanced ...
- by Jason Dunham - at 2014.01.23 23:09:00
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11. Sticky:[Rubicon 1.1] Sisters of EVE Battleship - in Player Features and Ideas Discussion [original thread]
Personally I like it just the way it is, I think changes might make it too overpowered. Currently it will have a good amount of local ehp, the remote rep bonus matches the way a lot of ratters fit their ships (fit this way it would have a buffer ...
- by Jason Dunham - at 2013.12.03 17:54:00
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12. I can't download and install eve? - in EVE General Discussion [original thread]
Hey guys, I found a program that allows me to download the offline install files. I don't know why it wasn't working before, but this program was able to download the files fine. http://winget.en.softonic.com/ It's easy to use, you just right...
- by Jason Dunham - at 2013.09.18 23:20:00
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13. I can't download and install eve? - in EVE General Discussion [original thread]
I thought it might be the copied files having different shortcut paths or something, so I uninstalled everything and tried to reinstall eve. No download link works from the website. I've turned off firewall, used different browsers (all set to de...
- by Jason Dunham - at 2013.09.11 22:04:00
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14. I can't download and install eve? - in EVE General Discussion [original thread]
I am having the same issue. I also copied my wife's copy of eve over to my computer, and that works until a patch comes out, at which point my eve won't update. So every-time a patch comes out I have to recopy eve over to my computer from hers and...
- by Jason Dunham - at 2013.09.11 00:59:00
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15. Sticky:[Winter] Marauder rebalancing - in Player Features and Ideas Discussion [original thread]
I think this is a great idea. I think it will add to meaningful gameplay choices. I'm definitely excited about pve, but I'm even more excited if the changes could make it a viable choice in pvp. I love having different choices to make, it makes pv...
- by Jason Dunham - at 2013.09.02 21:36:00
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16. CCP Fozzie and Shadoo - in EVE Alliance Tournament Discussion [original thread]
I liked all the commentators this year. . except for Shadoo. He has shown time and time again that he has no respect for his fellow commentators, or the pilots competing. His constant shouting over nothing, and talking over his co-commentator is ...
- by Jason Dunham - at 2013.08.04 22:08:00
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17. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
I'm having issues comprehending why you think CCP needs to adjust game-play to allow "solo" pvp to work better for players who don't dual box. EVE is a Massive Multiplayer Online game. You aren't meant to play it solo. So instead of complainin...
- by Jason Dunham - at 2013.08.03 16:54:00
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18. [Odyssey 1.1] Warfare Links, Mindlinks, Gang bonuses - in Player Features and Ideas Discussion [original thread]
I think it's interesting how little of the replies here have any thought or effort put into them. "Whine, whine, you ruined it" doesn't help them at all. Some of you have actually taken the time to look at current bonuses and fitting, and provid...
- by Jason Dunham - at 2013.08.01 22:18:00
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19. About the Eos' model - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: This is something I've been thinking about during my predesign for the command ships. I'll start with this disclaimer, we will never feel that we need to make hull designs match the function of every ship. So there's no NEED ...
- by Jason Dunham - at 2013.08.01 18:53:00
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20. [Odyssey 1.1] Command Ships - in Player Features and Ideas Discussion [original thread]
I think that it's important to read all the threads on the proposed changes before you judge one specific sub-area. The great and terrible thing about EVE is that everything affects everything else. So for example, some of these command ships ha...
- by Jason Dunham - at 2013.08.01 18:00:00
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